Tag Archives: sensory experience

SEVino 2.0

We are happy to announce that the Sensory Effect Video Annotation (SEVino) tool has reached version 2.0. You can find the new version under Software and Services. This is new in this version: The Sensory Effect Simulator (SESim) is now … Continue reading

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Ambient Library and Web browser plug-in now Open Source

We are proud to announce that the Ambient Library and the Web browser plug-in are now open source under the GNU Lesser General Public License (LGPL) v3 or later. The open source version comes with the Web browser plug-in and the AmbientLib inclusive … Continue reading

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SEMP Now Open Source

We are happy to announce that our Sensory Effect Media Player (SEMP) is now open source under the GNU Lesser General Public License (LGPL) v3 or later. The open soure variant of the multimedia player provides simple features of a … Continue reading

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Demonstration at the MMM 2012

Markus Waltl, Benjamin Rainer, Christian Timmerer and Hermann Hellwagner submitted a demonstration paper with the title: ‘Enhancing the User Experience with the Sensory Effect Media Player and AmbientLib’ to the MMM 2012, Jan. 4-6 2012, Klagenfurt, Austria. Abstract: Multimedia content … Continue reading

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QoMEX 2012: Call for Papers

The fourth International Workshop on Quality of Multimedia Experience (QoMEX) will bring together leading professionals and scientists interested in evaluating multimedia quality and user experience. QoMEX is the flagship workshop of the European COST action Qualinet which serves as its … Continue reading

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Demonstration at the MMWeb 2011

Markus Waltl, Benjamin Rainer, Christian Timmerer and Hermann Hellwagner submitted a demonstration paper with the title: ‘Sensory Experience for Videos on the Web’ to the MMWeb 2011, Sep 8th, Graz, Austria . Abstract: More and more multimedia content is becoming … Continue reading

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Keynote of Christian Timmerer at MobiMedia 2011

Christian Timmerer was invited to give a keynote at MobiMedia 2011, Sep 5th, Cagliari, Italy on ‘Future Immersive Media Technologies: Sensory Experience’. Abstract: The past decade has witnessed a significant increase in the research efforts around the Quality of Experience (QoE) which … Continue reading

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